Spite: Journey to the Top

Game Project 6 - 3D Isometric Action-Adventure

3D Isometric Action-Adventure

by Day Dream Studios

View on itch.io

About

Fight your way up the mountain with your magical staff to take revenge against Luddha, the reshaper, and defeat his army of tormented spirits.

Details

Game Reference: Diablo 3 Production Time: 6 weeks half-time (~120 hours) Engine: In-house FireFly

My Contribution

I joined Day Dream Studios halfway through Project 6 and integrated my FMOD wrapper into the FireFly engine. I handled most of the sound and music production with some team support.

  • Integrated FMOD wrapper and reworked AudioComponent for FireFly
  • Composed and implemented all music: menu, boss, level 1–3
  • Created and integrated ambient SFX and all player/enemy SFX
  • Hooked up UI sound feedback and animation events for audio
  • Connected AudioManager to options menu sliders
  • Synchronized cutscenes with audio and implemented voice lines
  • Added environmental audio and polished combat music transitions
  • Worked on various other tasks

Screenshots

The Team

Level Designers

Hannes Wäst, Jonathan Mårtensson, Aleksander Bjelovuk, Tony Heurlin

Programmers

Niklas Jakobsen, Erik Jerpander, Patrik Fridh, Fabian Randau, Brian Diep, Benjamin Ek, Carl Uvebrant

Graphical Artists

Simon Grefbäck, Bastian Helly-Hansen, Stockenborn, Max Kock, Anes Sabanovic, Linus Härstedt

Animators

Mattias Ohlsson, Daniel Fornell, Jonas Berggren

Technical Artists

Frida Hagelstam, Henrik Lidén