Magequit

Game Project 3 - Shoot-em-up

Shoot-em-up

by HejSpel

View on itch.io

About

Since you messed up your magic spell, you are now stuck in a shadow realm and have to use your three orbs of power in order to get past the creatures that guard the exit.

Details

Game Reference: Task Force Kampas Production Time: 6 weeks half-time (~120 hours) Engine: In-house TGE

My Contribution

Worked on UI/UX together with Henrik Park. The hardest part was making the UI adapt to different resolutions.

  • Designed and implemented the intro sequence
  • Created MainMenu, InGamePauseMenu, and InGameUI systems
  • Developed sound system and integrated all audio
  • Added Xbox controller support and vibration feedback
  • Worked on various other tasks

Screenshots

The Team

Level Designers

Elias Carlsson, Christoffer Carlsvärd

Programmers

Ventus Andersson, Niklas Fredriksson, Max Hartell, Ivar Jönsson, Henrik Park, Carl Uvebrant

Graphical Artists

Max Kock, Anes Sabanovic, Felicia Johansson, Sebastian Schaffer

Animators

Arvid Aspeborg, Moa Bergman